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Showing posts from January 19, 2012

Connecting the Dots

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Picture taken from a page by the  National Research Council of Canada A friend is on a project that requires animation that resembles a constellation diagram, with glowing dots joining up and forming a pattern with lines. This has to be done to several geometrical shapes that will only be confirmed in later in the project. Helping him break down and plan the project, I foresee a need to create a workflow where I can take any geometry, create dots and then making lines to join the dots. How can this be done? I will attmept to write a script to procedurally create spheres and tubes on vertices and edges of any geometrical object. The spheres and tubes should follow the edges and vertices of the object as it transforms and deforms.  Also, there should be controls that can influence the thickness and size of the spheres and tubes in order to change their appearances in the render. There should also be a slider that controls the tubes to grow from zero length to the full ...

Tools are underrated

Tools are underrated. The more efficiently we can automate Repetitive tasks, we can have more time to tweak other aspects of the projects we work on. Before I have that capability in your project, I usually wish vehicle hard that I had this or that tool to help me with a certain task. Then comes the euphoric moment when I actually have it (from creating the tool myself or a tool release from the software vendor). This lasts about 3 minutes. Then it becomes part of my toolset and instantly I take it for granted. I forget about all the hard work it would've taken me if I did not have it. Published with Blogger-droid v2.0.3