Houdini Boxes Rolling Set-up
This is a Houdini implementation of my previous Maya Boxes Rolling Rig.
In this set-up, I also switched in a Rubber Toy to see how it would look.
The path of travel was created with a Solver SOP that advances the position with a noise animated over time.
Another Solver SOP handles the rotation of the box/rubber-toy, and driven by the accumulated distance travelled.
Comments
Post a Comment