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Showing posts from January 25, 2012

A Commercial that I Worked On (Razer Mouse)

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This was a tv commercial that I worked on with a partner, a year or two ago. The commissioning client was Critica TV. This project was done in 3D Studio Max using the VRay renderer. I modelled and lit the environment. This involved creating some textures, like holes and displacements along the wall. I also modelled some internal parts of the mouse, and fine-tuned the materials on the mouse too. The robotic arms were designed and rigged by Kuodo Cheok. He also did resurfacing on the exterior casing of the mouse. Foreground objects like the mouse, table and robot arms were lit by Kuodo as well.