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Showing posts from January 18, 2016

Search Algorithms for Game Play: Going from A to B

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From a blog post on Packt.com, my favourite resource for software development related books, I came across an article that talks about Search Algorithms. In the post,  Daan van Berkel talks about the processing, logic and steps involved in navigating a character from point A to point B in a game engine. Having no previous knowledge of path-finding, I find this immensely intriguing and an enjoyable read. I am definitely interested to find out more! Read the article here! https://www.packtpub.com/books/content/search-algorithms-game-play-going-b?mc_cid%3D703b00980b&hl=en