From a blog post on Packt.com, my favourite resource for software development related books, I came across an article that talks about Search Algorithms.
In the post, Daan van Berkel talks about the processing, logic and steps involved in navigating a character from point A to point B in a game engine.
Having no previous knowledge of path-finding, I find this immensely intriguing and an enjoyable read. I am definitely interested to find out more!
Read the article here!