|Picture taken from a page by the National Research Council of Canada|
Helping him break down and plan the project, I foresee a need to create a workflow where I can take any geometry, create dots and then making lines to join the dots. How can this be done?
I will attmept to write a script to procedurally create spheres and tubes on vertices and edges of any geometrical object. The spheres and tubes should follow the edges and vertices of the object as it transforms and deforms.
Also, there should be controls that can influence the thickness and size of the spheres and tubes in order to change their appearances in the render. There should also be a slider that controls the tubes to grow from zero length to the full length of the edge it is "attached" to.
Stay tuned for updates! ;)