nParticles Test: nParticlesFillContainer


20150407 nParticlesFillContainer v01 01 from Patrick Woo on Vimeo.

This is a test that I've done a few months ago. It is done in Maya, using nParticles system.

The particles are set to "Use Liquid Simulation", and to collide with all the visibile geometry in the scene, including the invisible sandbox acting as the boundary to the whole simulation. Each of the colliding geometry needs to be set-up as a passive nMesh for the collision to take place.

The particle colour is mapped to a ramp that depends on their velocity.

The final particles count is 816,540.

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