+1 tag for Google+

Tuesday, 10 November 2015

Scattering Foliage in 3D Studio Max

Here's a quick tutorial I made, showing how to scatter a geometry across the surface of another geometry.

In the video I show how to create and configure trees from Max's AEC primitive objects.

I then show how to scatter the tree on a surface. After that I look into the various controls we can have on the scattering behaviour.

No comments:

Post a Comment