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Tuesday, 10 November 2015

Scattering Foliage in 3D Studio Max



Here's a quick tutorial I made, showing how to scatter a geometry across the surface of another geometry.

In the video I show how to create and configure trees from Max's AEC primitive objects.

I then show how to scatter the tree on a surface. After that I look into the various controls we can have on the scattering behaviour.

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